Formal Education
ADMIN

SYSTEM.FAILURE

“Feminism is as important as ever. The ongoing diversification of game culture in this second decade of the 21st century has seen the emergence of a

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The Game Industry
ADMIN

LIVE AMONGST GHOSTS

A project by Kara Stone The handmade and the digital are often positioned as polar opposites, especially within art communities and institutions. Although this is

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WHY REFIG?

48% of players are female

4% of programmers are women

0.7% of industry identify as transgender

86% of persons working in games identify as heterosexual

79% of the industry is caucasian