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About ReFiG

Refiguring Innovation in Games (ReFiG) is a 5 year project supported by the Social Sciences and Humanities Research Council of Canada. Composed of an international collective of scholars, community organizers and industry representatives, ReFiG is committed to promoting diversity and equity in the game industry and culture and effecting real change in a space that has been exclusionary to so many.

Find out more about ReFiG >>>

 



Why ReFiG?

48%

of players are female

4%

of programmers are women

79%

of the industry is caucasian

0.7%

of the industry identify as transgendered

86%

of persons working in games identify as heterosexual

RefiG-text


ReFiG is made possible by: