About ReFig

Refiguring Innovation in Games (ReFiG) is a 5 year project supported by the Social Sciences and Humanities Research Council of Canada. Composed of an international collective of scholars, community organizers and industry representatives, ReFiG is committed to promoting diversity and equity in the game industry and culture and effecting real change in a space that has been exclusionary to so many.

Featured Projects

Re-Figuring E-sports

Games and Culture 

RECASTING PLAYER TWO

Game Industry 

LIVE AMONGST GHOSTS

Game Industry 

WHY REFIG?

48%

of players are female 

4%

of programmers are women

0.7%

of the industry identify as transgendered

86%

of persons working in games identify as heterosexual

79%

of the industry is caucasian

REFIG IS MADE POSSIBLE BY: