Category: Uncategorised

FEMINIST WAR GAME JAM

The proposition of a feminist war game is a potentially uneasy one. War is traditionally the arena of men and hyper masculinity while women, LGBTQIA+ persons and people of colour are most often marginalized and victimized by war. Critical questions could be raised about the relationship between masculine systems and violence, questions that could be […]

ReFiG Call for Project Proposals 2016

ReFiG is now in its sophomore year. Dedicated to supporting work that promotes diversity, inclusion and equity in games across the sectors of formal education, informal learning, the game industry and games/cultures, we invite applications for project funding. Projects may involve the development of games, the provision of skills relevant to game making or community-focused […]

2016 CONFERENCE

Our annual conference is rapidly approaching. The conference is taking place at Concordia University in Montreal on October 28th & 29th with workshops and a social on the 27th. Check out our schedule refig-2016-speaker-schedule-final and register for our workshops and keynotes refig-workshops-2016_10-14.

FEMINIST MIX TAPE GAME JAM

The Feminist Mix Tape Game Jam is a two-day event in collaboration with the UK’s XX+ Jam and supported by ReFiG. This jam invites women, trans persons, non-binary folk and allies to participate. The feminist focus asks participants to create a game in response to a piece of music from our feminist playlist (the browser […]

REFIG 2016 CONFERENCE CFP

ReFiG has launched and is in its 2nd year. Dedicated to supporting work that promotes diversity, inclusion and equity in games across the sectors of formal education, informal learning, the game industry and games/cultures, we invite paper proposals for presentation at our conference to be held at Concordia University in Montreal from October 27-29, 2016. […]

The Cost/Benefit Ratio of Fieldwork at Game Industry Conferences – Jennifer R. Whitson

In this blog post about game developer conventions I want to make two points: The first is about the parallels between precarious indie dev and academic work, and the second is about the exorbitant cost but vital need for ethnographic research in indie communities. For the past decade, I’ve been studying the game industry. Specifically, […]

#GirlsMakeGames: Moving Making to the Next Level

PROGRAM OVERVIEW / WHY #GIRLSMAKEGAMES? / DOWNLOAD PARTICIPANT’S GAMES Taking place on the unceded and occupied territory of the Coast Salish people, in late March 2016, eight girls and gender nonconforming youth gathered on Penelakut territory / in Galiano Island to challenge social barriers in gaming. #GirlsMakeGames was a 4-day opportunity to engage a diverse […]