SYSTEM.FAILURE

"Feminism is as important as ever. The ongoing diversification of game culture in this second decade of the 21st century has seen the emergence of a ‘culture war’ in which online groups sustain abuse campaigns against historically marginalized individuals and groups....

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LIVE AMONGST GHOSTS

A project by Kara Stone The handmade and the digital are often positioned as polar opposites, especially within art communities and institutions. Although this is a common dichotomy, women and crafting have an integrally linked history with computer and digital...

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RECASTING PLAYER TWO

The game development industry is currently on a mission to include “non-gamers” in local co-op games. Within the development community and among players, these games are said to have a “girlfriend mode.” Developers often cast player one as an expert player in their...

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INDIE INTERFACES

Indie Interfaces seeks to facilitate the exchange of knowledge and resources between academic researchers and key stakeholders involved in the production, distribution, and reception of independent and alternative games (defined broadly). This project grows out of an...

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COM DEV KIT

Groups around the world look to Dames Making Games for a sustainable model for encouraging diverse participation in videogame culture and game-making. And now, with several arts councils and public funders including videogame works in media arts programs, intense...

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